//
// CPSTurbulForceFunc.java
// Copyright (C) 2010  "Naush" <naush _ hotmail _ fr>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>./* ----------------------------------------------------------------------------







package org.ryzom.nel.threed;

import org.ryzom.nel.misc.CVector;
import org.ryzom.nel.misc.IStream;

public class CPSTurbulForceFunc {
  private long swigCPtr;
  protected boolean swigCMemOwn;

  public CPSTurbulForceFunc(long cPtr, boolean cMemoryOwn) {
    swigCMemOwn = cMemoryOwn;
    swigCPtr = cPtr;
  }

  public static long getCPtr(CPSTurbulForceFunc obj) {
    return (obj == null) ? 0 : obj.swigCPtr;
  }

  protected void finalize() {
    delete();
  }

  public synchronized void delete() {
    if (swigCPtr != 0) {
      if (swigCMemOwn) {
        swigCMemOwn = false;
        nel3dJNI.delete_CPSTurbulForceFunc(swigCPtr);
      }
      swigCPtr = 0;
    }
  }

  public void access(CVector pos, CVector speed, float invMass) {
    nel3dJNI.CPSTurbulForceFunc_access(swigCPtr, this, CVector.getCPtr(pos), pos, CVector.getCPtr(speed), speed, invMass);
  }

  public void serial(IStream f) {
    nel3dJNI.CPSTurbulForceFunc_serial(swigCPtr, this, IStream.getCPtr(f), f);
  }

  public void set_Scale(float value) {
    nel3dJNI.CPSTurbulForceFunc__Scale_set(swigCPtr, this, value);
  }

  public float get_Scale() {
    return nel3dJNI.CPSTurbulForceFunc__Scale_get(swigCPtr, this);
  }

  public void set_Intensity(float value) {
    nel3dJNI.CPSTurbulForceFunc__Intensity_set(swigCPtr, this, value);
  }

  public float get_Intensity() {
    return nel3dJNI.CPSTurbulForceFunc__Intensity_get(swigCPtr, this);
  }

  public void set_NumOctaves(long value) {
    nel3dJNI.CPSTurbulForceFunc__NumOctaves_set(swigCPtr, this, value);
  }

  public long get_NumOctaves() {
    return nel3dJNI.CPSTurbulForceFunc__NumOctaves_get(swigCPtr, this);
  }

  public CPSTurbulForceFunc() {
    this(nel3dJNI.new_CPSTurbulForceFunc(), true);
  }

}
